Conducting Animation Research
- It important to understand production context of piece of art "historical, economic, social, technological, industrial, and other influences" p. 7
- Should consider social factors of the piece and its impact on representation
- Think about the background of the artist/company
- Furniss describes using historical methodology - for example looking at a WW2 piece and considering effects of 1930s depression
- The reading was slightly outdated and suggests using a new thing called the internet (ha)
- Suggested website - Animation World Network, awn.com (still exists!)
- Visit the library
- Write to/interview people who've worked on production
- Focus groups - questionnaire after watching a certain animation
- textual analysis "one might consider the way in which character design gives meaning to a work" p. 10
- aspects of symbolism
- Freudian or Jungian theory
- "Theoretical analyses can be useful for understanding more about the thought processes and the ways in which a society expresses itself" p.10
- Try not to focus too much on mainstream: Disney, Warner bros etc
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